About: SATISFACTORY Early Alpha #13 Coal Power
"This is just awful" No, YOU are making it awful, with your insane
need to line things up on a non-existent grid. I have never said "No, why are you doing that the most difficult way possible?!" so many times at a youtube video!
Surely the Chainsaw is a more effective weapon than the shocker?
Ouch. Those kinds of setbacks kill my enthusiasm for both playing and recording. So glad to see you kept it together.
Big tip: Find a Somersloop or Mercer Sphere and stay close to it instead of harvesting. A weird voice will tell you to harvest it. Keep waiting and it will say different things. Very creepy and funny.
It's a well-rounded base Nilaus. Keep this effective and efficient development going, these other comments and concerns/ suggestions stated below will help you.
Nilaus. Don't pick up the somersloop immediately, stand next to it for a couple seconds and listen
Yellow power slugs craft two power rods instead of one. But it's the same power rod from the green power slug.
I think it's better to make 3 or 4 coal plants and take that power to the base. The coal mine can easily feed 3 coal plants, 150MW and get rid of the biofuel
You can use conveyor as well to create a bridge
you inspired me to design a new starter base, here it is https://teoxoy.github.io/factorio-blueprint-editor/?source=https://pastebin.com/QLqb7hGW